The objects present in the scene [ appearance, function, etc. ]
Each object's size, shape, and position
The relationships between objects
↑ Depth estimation only sees the 3D world as 2D pixels.
[ This is not true understanding - this intelligence does not generalise well. ]
↓ 3D reconstruction only "understands" the real world [ ↑ ] as points in 3D space.
[ This is not true understanding - this intelligence does not generalise well. ]
Automating 3D scenes
[ E.g. architecture visualisation, games design, etc. ]
AI struggles to select and position the right assets due to limited object understanding and a lack of spatial reasoning.
Embodied intelligence
[ E.g. robotics ]
AI struggles in uncertain environments from a lack of robust understanding of individual objects - their sizes, shapes, positions, properties, and functions.
Spatial Intelligence plans to collaborate with vertical partners to turn this core intelligence into transformative products across industries:
1. Architecture and gaming:
Automate up to 40% of workflows with 3D copilots for smarter 3D search, asset selection, and scene generation.
[ Validated with our proof of concept pilot ← ]
2. Robotics:
i. Save 35% of development time by generating diverse, realistic, infinite-scale simulation environments.
ii. Enable embodied agents to reason about objects and spaces through true spatial awareness and understanding.
↑ Our early proof of concept [ demo video ← ] revealed the urgent need - and huge opportunity - for spatial intelligence.
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